Contact: esther.nho@gmail.com


EXPERIENCE


Crop Circle Games

Senior VFX Artist

New Orleans, LA (Remote) | MAR 2023 - CURRENT

Stray Bombay

Senior VFX Artist

Seattle, WA (Remote) | OCT 2021 - NOV 2022

The Anacrusis

  • Created weapon VFX using Unreal 4’s Cascade and Niagara particle system editor

  • Implemented VFX in blueprints used for weapons and environments

  • Created post process materials for status effects and perks and implemented them using Unreal’s widget blueprints

  • Creating materials, meshes, and textures for use in effects

  • Optimizing existing effects

Deck Nine Games

Senior VFX/VFX Artist

Broomfield, CO | JAN 2018 - SEP 2021

Life is Strange: True Colors

  • Created ambient and cinematic VFX using Unreal 4's Cascade editor and blueprints

  • Material creation

  • Created scripts to help automate specific tasks

  • Implemented VFX in scenes and keying cinematic effects

  • Created rigid body simulations using Maya

Environment Artist

Broomfield, CO | SEPT 2016 - DEC 2017

Life is Strange: Before The Storm

Was originally hired as an environment artist and quickly took up other responsibilities.

  • Created props and models and used them to set dress scenes

  • Lighting scenes

  • Created scripts in C# for use with Unity to help automate tedious tasks

  • Created VFX particle systems in Unity for Episode 2, 3, and the DLC


Dreamkind

3D Environment Artist Intern

Englewood, NJ | JUN 2014 - AUG 2014

Monster Guard: Prepare For Emergencies

  • Modeled and textured over 100 different props and environment models.

  • Created concept art for episodes 7-15

  • Worked with the American Red Cross to achieve the desired look and feel of the game.

EDUCATION

Savannah College of Art and Design

Bachelor of Arts Degree, Interactive Design and Game Development

Savannah, GA | 2012 - 2015

Digipen institute of Technology

Bachelors of Arts (B.F.A.), Digital Art and Animation

Redmond, WA | 2010 - 2012

Skills AND SOFTWARE PROFICIENCY

Unreal 4, Unity, Autodesk Maya, Substance Designer, Substance Painter, Adobe Photoshop, Basic

scripting in Python, Unreal Blueprints, Unreal Materials, Unreal’s Cascade, Unreal’s Niagara System